![]() Perhaps even cooler, the game looks exactly the same on both console and mobile, which may turn out to be the biggest technical achievement of all. The fact that you play this game from a first person perspective only serves to intensify the experience of physically being on stage in front of thousands of people, or a couple hundred depending on the venue. ![]() It’s the sort of visual presentation that looks too good to be true, a virtual parlor trick from Activision that’ll receive a downgrade in time for launch, but it’s 100 percent real. Miss several notes and there’s a brief transition to an angry mob that throws plastic bottles at your head, boos and lifts signs into the air that read, “You suck!” Even your band mates react accordingly, shaking their heads in disbelief or jamming alongside you. Play well and the fans sing along to the music and jump around. Guitar Hero Live replaces these visuals with live-action crowds that react to your performance. This cartoon-like appearance served the games well and established an identity, but the series needed change. Previous Guitar Hero games featured characters with exaggerated features, face paint and plenty of leather. ![]() While the foundation that made the franchise a success remains intact, with players pressing buttons on a plastic guitar in sync with on-screen notes, exciting features should bring gamers one step closer to living out their fantasies of becoming rock stars. Activision plans to bring back Guitar Hero with Guitar Hero Live, a new video game developed by DJ Hero creator FreeStyle Games, due to release this fall on all major consoles, smartphones and tablets.
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